You can equip your character with several items in Sacred Citadel.
Melee weapons[]
Those are used by all classes.
- Swords (increased chance to crit)
- Maces (chance to stun on impact)
- Axes (cannot be blocked)
Special weapons[]
The special weapons are specific to the class you're playing.
- Ranger=Bow
- Warrior=Two-handed axe/hammer
- Shaman=Tambourine
- Mage=Armband
Armors[]
Armors are used by all classes. They lower the damage you're taking from enemies. The armors can protect you against normal damage or elemental damage.
Consumables[]
- Life potion : Heals you.
- Rage potion : You deal more damage for a short time. [Need to test: Works with elemental damage too?]
- Power potion : Fills 1 power block.
Crystals[]
Crystals are used to boost your character's attributes for a limited duration. You can only have 3 crystals activated at a time. Removing a crystal will destroy it, forfeiting any leftover time on it. Crystal timers are paused while in Town.
NOTE: There seems to be a bug (on PC version) where Crystals activate randomly. This user has never equipped a crystal, but finds random ones activated while playing.
There are 12 total crystals, 4 for each tier:
Min Level |
Attack |
Defense |
Dexterity |
Power |
Cost |
Duration |
---|---|---|---|---|---|---|
Level 0 |
+4 |
+4 |
+4 |
+4 |
500 |
10min |
Level 10 |
+6 |
+6 |
+6 |
+6 |
1000 |
10min |
Level 20 |
+8 |
+8 |
+8 |
+8 |
2000 |
10min |