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[[Image:Sacredscreen_chars20.jpg]]
 
[[Image:Sacredscreen_chars20.jpg]]
   
''The Dark Elf is a descendant of power-hungry and faithless Elves. The ritual fighting techniques of the Blood Cult render the Dark Elf a deadly stealth fighter. In battle the Dark Elf prefers to slay his opponents with either poisoned blades or his lethal array of martial arts abilities. ''
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''The Dark Elf is a descendant of power-hungry and faithless Elves. The ritual fighting techniques of the Blood Cult render the Dark Elf a deadly stealth fighter. In battle the Dark Elf prefers to slay his opponents with either poisoned blades or his lethal array of martial arts abilities.''
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=== Pros ===
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* his A sexy smile
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=== Cons ===
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* emo
   
 
==Base Stats:==
 
==Base Stats:==
 
*Strength: 26
 
*Strength: 26
*Endurance: 18
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*Endurance: 18
 
*Dexterity: 26
 
*Dexterity: 26
 
*Physical Regeneration: 20
 
*Physical Regeneration: 20
*Mental Regeneration: 0
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*Mental Regeneration: 0
 
*Charisma: 16
 
*Charisma: 16
   
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*'''Ballistics:''' Increases damage and attack speed of traps.
 
*'''Ballistics:''' Increases damage and attack speed of traps.
 
*'''Blade Combat:''' Increases the speed and effectiveness of attacks with Dark Elf bladed weapons.
 
*'''Blade Combat:''' Increases the speed and effectiveness of attacks with Dark Elf bladed weapons.
*'''Riding Enables:''' The riding of superior horses.
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*'''Riding Enables:''' The riding of superior horses.
 
*'''Disarming:''' Increases the chances of disarming opponents during combat.
 
*'''Disarming:''' Increases the chances of disarming opponents during combat.
 
*'''Agility:''' Increases defense and attack values during combat.
 
*'''Agility:''' Increases defense and attack values during combat.
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*'''Constitution:''' Increases life energy and improves it's regeneration rate.
 
*'''Constitution:''' Increases life energy and improves it's regeneration rate.
 
===Level 6===
 
===Level 6===
*'''Unarmed Combat:''' Increases the speed and effectiveness of hand to hand attacks in close combat (bare hands or combat gauntlets).
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*'''Unarmed Combat:''' Increases the speed and effectiveness of hand to hand attacks in close combat (bare hands or combat gauntlets).
 
===Level 12===
 
===Level 12===
 
*'''Armor:''' Increases armor class and decreases the encumbrance caused by armor.
 
*'''Armor:''' Increases armor class and decreases the encumbrance caused by armor.
===Level 20===
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===Level 20===
 
*'''Sword Lore:''' Increases the speed and effectiveness of attacks with swords.
 
*'''Sword Lore:''' Increases the speed and effectiveness of attacks with swords.
 
===Level 30===
 
===Level 30===
 
*'''Parrying:''' Attacks can be parried (deflected) with weapons and shields.
 
*'''Parrying:''' Attacks can be parried (deflected) with weapons and shields.
 
===Level 50===
 
===Level 50===
*'''Trading:''' Merchants will offer their good cheaper and are more likely to offer special items.
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*'''Trading:''' Merchants will offer their good cheaper and are more likely to offer special items.
   
 
==Skills and Spells==
 
==Skills and Spells==
 
*[[Dark Elf Combat Arts]]
 
*[[Dark Elf Combat Arts]]
 
*[[Dark Elf Traps]]
 
*[[Dark Elf Traps]]
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[[ru:Тёмный эльф]]
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[[Category:Sacred Classes]]

Latest revision as of 05:19, 7 June 2020

Sacredscreen chars20

The Dark Elf is a descendant of power-hungry and faithless Elves. The ritual fighting techniques of the Blood Cult render the Dark Elf a deadly stealth fighter. In battle the Dark Elf prefers to slay his opponents with either poisoned blades or his lethal array of martial arts abilities.



Pros[]

  • his A sexy smile

Cons[]

  • emo

Base Stats:[]

  • Strength: 26
  • Endurance: 18
  • Dexterity: 26
  • Physical Regeneration: 20
  • Mental Regeneration: 0
  • Charisma: 16
  • Strength: Increases the effectiveness of an attack and the damage inflicted in close combat.
  • Endurace: Influences the armor protection and reduces the effects of poison.
  • Dexterity: Increases the effectiveness of defense and the damage inflicted in ranged combat.
  • Physical Regeneration: Accelerates the restoration of live energy and of the special moves.
  • Mental Regeneration: Increases the damage done by one's own magic and shortens regeneration times.
  • Charisma: Lowers the prices characters pay to traders, also relates to the favor of the Spirit on Ancaria, increasing poison damage infliction).

Combat Statts[]

level 0[]

  • Concentration: Improves the regeneration rate of all combat arts.
  • Weapon Lore: Opponents suffer more damage from close and ranged combat attacks.

Level 3[]

  • Trap Lore: Improves the regeneration rate of trap setting skills.
  • Ballistics: Increases damage and attack speed of traps.
  • Blade Combat: Increases the speed and effectiveness of attacks with Dark Elf bladed weapons.
  • Riding Enables: The riding of superior horses.
  • Disarming: Increases the chances of disarming opponents during combat.
  • Agility: Increases defense and attack values during combat.
  • Dual Wielding: Enables the wielding of two weapons during combat, increases attack value and speed.
  • Constitution: Increases life energy and improves it's regeneration rate.

Level 6[]

  • Unarmed Combat: Increases the speed and effectiveness of hand to hand attacks in close combat (bare hands or combat gauntlets).

Level 12[]

  • Armor: Increases armor class and decreases the encumbrance caused by armor.

Level 20[]

  • Sword Lore: Increases the speed and effectiveness of attacks with swords.

Level 30[]

  • Parrying: Attacks can be parried (deflected) with weapons and shields.

Level 50[]

  • Trading: Merchants will offer their good cheaper and are more likely to offer special items.

Skills and Spells[]