mNo edit summary |
|||
(6 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | [[Image: |
+ | [[Image:Sacredscreen_chars20.jpg]] |
− | ''The Dark Elf is a descendant of power-hungry and faithless Elves. The ritual fighting techniques of the Blood Cult render the Dark Elf a deadly stealth fighter. In battle the Dark Elf prefers to slay his opponents with either poisoned blades or his lethal array of martial arts abilities. |
+ | ''The Dark Elf is a descendant of power-hungry and faithless Elves. The ritual fighting techniques of the Blood Cult render the Dark Elf a deadly stealth fighter. In battle the Dark Elf prefers to slay his opponents with either poisoned blades or his lethal array of martial arts abilities.'' |
+ | |||
+ | |||
+ | |||
+ | |||
+ | === Pros === |
||
+ | * his A sexy smile |
||
+ | |||
+ | === Cons === |
||
+ | * emo |
||
==Base Stats:== |
==Base Stats:== |
||
*Strength: 26 |
*Strength: 26 |
||
− | *Endurance: 18 |
+ | *Endurance: 18 |
*Dexterity: 26 |
*Dexterity: 26 |
||
*Physical Regeneration: 20 |
*Physical Regeneration: 20 |
||
− | *Mental Regeneration: 0 |
+ | *Mental Regeneration: 0 |
*Charisma: 16 |
*Charisma: 16 |
||
Line 26: | Line 35: | ||
*'''Ballistics:''' Increases damage and attack speed of traps. |
*'''Ballistics:''' Increases damage and attack speed of traps. |
||
*'''Blade Combat:''' Increases the speed and effectiveness of attacks with Dark Elf bladed weapons. |
*'''Blade Combat:''' Increases the speed and effectiveness of attacks with Dark Elf bladed weapons. |
||
− | *'''Riding |
+ | *'''Riding Enables:''' The riding of superior horses. |
*'''Disarming:''' Increases the chances of disarming opponents during combat. |
*'''Disarming:''' Increases the chances of disarming opponents during combat. |
||
*'''Agility:''' Increases defense and attack values during combat. |
*'''Agility:''' Increases defense and attack values during combat. |
||
Line 32: | Line 41: | ||
*'''Constitution:''' Increases life energy and improves it's regeneration rate. |
*'''Constitution:''' Increases life energy and improves it's regeneration rate. |
||
===Level 6=== |
===Level 6=== |
||
− | *'''Unarmed Combat:''' |
+ | *'''Unarmed Combat:''' Increases the speed and effectiveness of hand to hand attacks in close combat (bare hands or combat gauntlets). |
===Level 12=== |
===Level 12=== |
||
*'''Armor:''' Increases armor class and decreases the encumbrance caused by armor. |
*'''Armor:''' Increases armor class and decreases the encumbrance caused by armor. |
||
− | ===Level 20=== |
+ | ===Level 20=== |
*'''Sword Lore:''' Increases the speed and effectiveness of attacks with swords. |
*'''Sword Lore:''' Increases the speed and effectiveness of attacks with swords. |
||
===Level 30=== |
===Level 30=== |
||
*'''Parrying:''' Attacks can be parried (deflected) with weapons and shields. |
*'''Parrying:''' Attacks can be parried (deflected) with weapons and shields. |
||
===Level 50=== |
===Level 50=== |
||
− | *'''Trading:''' Merchants will offer their good cheaper and are more likely to offer special items. |
+ | *'''Trading:''' Merchants will offer their good cheaper and are more likely to offer special items. |
==Skills and Spells== |
==Skills and Spells== |
||
*[[Dark Elf Combat Arts]] |
*[[Dark Elf Combat Arts]] |
||
*[[Dark Elf Traps]] |
*[[Dark Elf Traps]] |
||
+ | |||
+ | [[ru:Тёмный эльф]] |
||
+ | [[Category:Sacred Classes]] |
Latest revision as of 05:19, 7 June 2020
The Dark Elf is a descendant of power-hungry and faithless Elves. The ritual fighting techniques of the Blood Cult render the Dark Elf a deadly stealth fighter. In battle the Dark Elf prefers to slay his opponents with either poisoned blades or his lethal array of martial arts abilities.
Pros[]
- his A sexy smile
Cons[]
- emo
Base Stats:[]
- Strength: 26
- Endurance: 18
- Dexterity: 26
- Physical Regeneration: 20
- Mental Regeneration: 0
- Charisma: 16
- Strength: Increases the effectiveness of an attack and the damage inflicted in close combat.
- Endurace: Influences the armor protection and reduces the effects of poison.
- Dexterity: Increases the effectiveness of defense and the damage inflicted in ranged combat.
- Physical Regeneration: Accelerates the restoration of live energy and of the special moves.
- Mental Regeneration: Increases the damage done by one's own magic and shortens regeneration times.
- Charisma: Lowers the prices characters pay to traders, also relates to the favor of the Spirit on Ancaria, increasing poison damage infliction).
Combat Statts[]
level 0[]
- Concentration: Improves the regeneration rate of all combat arts.
- Weapon Lore: Opponents suffer more damage from close and ranged combat attacks.
Level 3[]
- Trap Lore: Improves the regeneration rate of trap setting skills.
- Ballistics: Increases damage and attack speed of traps.
- Blade Combat: Increases the speed and effectiveness of attacks with Dark Elf bladed weapons.
- Riding Enables: The riding of superior horses.
- Disarming: Increases the chances of disarming opponents during combat.
- Agility: Increases defense and attack values during combat.
- Dual Wielding: Enables the wielding of two weapons during combat, increases attack value and speed.
- Constitution: Increases life energy and improves it's regeneration rate.
Level 6[]
- Unarmed Combat: Increases the speed and effectiveness of hand to hand attacks in close combat (bare hands or combat gauntlets).
Level 12[]
- Armor: Increases armor class and decreases the encumbrance caused by armor.
Level 20[]
- Sword Lore: Increases the speed and effectiveness of attacks with swords.
Level 30[]
- Parrying: Attacks can be parried (deflected) with weapons and shields.
Level 50[]
- Trading: Merchants will offer their good cheaper and are more likely to offer special items.